![]() In my case I found some strange error message. When this happen, go to your project in Unity and build the project again. (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializationCaching/CachedReader.cpp Line: 217) usernname/Data/level0' is corrupted! Remove it and launch unity again! The file 'C:/Data/Users/DefaultAccount/AppData/Local/DevelopmentFiles/YodaVS.Debug_x86. When trying to deploy your application to HoloLens you might get following error: After that I was able to deploy it to my HoloLens. I did that in reverse dependency order and built each project separately and all worked fine. Then I updated Nuget-Package ‘ UniversalWindowsPlatform’ from 5.0 to 5.1.0 as shown at the picture below. ![]() Origami depends on Assembly-CSharp depends on Assembly-CSharp-firstpass. To fix this problem, I first found dependency chain, which looks like: Unfortunately solution exported from Unity has (at least in my case) some framework compatibility issues. It is copied during build process from plugin subfolder to the right location. The good thing is that this assembly is not really missing. More over, you will in this case also see that some assemblies are missing: Holographic Academy provides an example “Hologram 101”, which sometimes on some PC cannot be compiled.įor example, after exporting of the project from Unity to Visual Studio you might get following error:ġ> System.Exception: Failed to generate networking code for C:\Users\daenetholoadmin\Holograms-101\H101\Origami\UWP\Assembly-CSharp-firstpass\bin\ARM\Debug\Unprocessed\Assembly-CSharp-firstpass.dll:ġ>EXEC : UNetWeaver error : Exception :System.IndexOutOfRangeException: Index was outside the bounds of the array.ġ> at (String self)ġ> at (Image image)
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